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January 14, 2008 - Comcast Center, College Park, MD

Late Terp Surge Buries Duke, 85-70

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Game Recap by Rob Clough

What did Duke learn in their loss to Maryland? They learned that they have the talent to keep up with almost anyone in the country (UConn is an obvious exception). They have the depth to wear out many opponents and weather foul trouble. They have the tenacity to bounce back from huge deficits, even on the road. Duke also learned that it's not easy to play from behind, especially when it's for most of the game. They learned that there's another gear they need to find after they've tied up a game, and that they didn't do it in this game. What the team has yet to learn is finding a way to win when their most reliable scorer has been neutralized and keeping their cool when officiating doesn't go their way and opponents make unlikely shots.

The Terps blew out to a 17-4 lead to start the game as Marissa Coleman dropped in some bombs and the Terps were able to get some buckets inside, while Wanisha Smith missed her first three shots and Chante Black had even more trouble. Duke regrouped with a 10-0 run triggered by Abby Waner. She grabbed a rebound and found Keturah Jackson in transition, drained a 29' three point bomb, had a gorgeous behind-the-back pass to Smith in transition and then finished on the pass-back. When Smith baited Kristi Toliver into fouling her from beyond the three point arc, she nailed all three shots to make it 17-14 Maryland with under twelve minutes to go in the half.

The early fouls that Duke piled up (sending Joy Cheek to the bench) stunted Duke's run, as the Terps scored 5 in a row at the foul line. Duke stayed within striking distance as Waner hit a short jumper and found Krystal Thomas inside for a basket. A fearless Jasmine Thomas sank a 15' jumper to make it 26-20 with eight minutes to go. A Laura Harper three point play and an open Coleman jumper pushed it up to 11, aided by a Waner turnover. I've rarely seen a more Jekyll/Hyde performance from Abby, who was either brilliant or awful in this game, with very little in-between.

The Devils once again responded as Smith finally shot her way out of her shooting slump with a three, Cheek had a key stickback of a Waner miss, and then Abby had a spectacular steal and layup for a three-point play. Once again, Duke pulled within 3 at 31-28. Two Waner turnovers and a missed three aided Maryland as they scored 6 in a row at the foul line. With two minutes left in the half, Maryland looked they were ready to pull away again, until Jasmine Thomas drained a three. However, the Terps stunned Duke with back-to-back threes by Toliver and Coleman and took an 11-point lead into the locker room. The overall stats were pretty much equal for both teams at the half, with the exception of free throws: the Terps caught Duke flatfooted at times, and they took advantage. Waner kept the team afloat with 11 points, 3 assists and 2 steals.

In the second half, Cheek got a nice stickback but then was whistled for a contact technical foul. After hitting one tech free throw, Toliver drained a three to put the Terps up by 13; once again, they looked like they were ready to take control. Then Duke stunningly ripped off 10 straight points to get back in the game. Cheek posted up and scored with her left hand, Smith pulled up for another three, Waner dished to J.Thomas for her first trey of the game, and then Jasmine picked off a pass and scored on a runout. Once again, Duke was within 3 at 47-44.

Maryland stayed above water with a combo of free throws and stickbacks, pushing their lead up to 60-51 with under thirteen minutes left. By this time, however, Duke had started to click with Carrem Gay on the floor. She finished two high-low passes (from Black and K.Thomas), while Jasmine blew by the defense for a layup. Harper went out of the game with 4 fouls with under nine minutes left, and Smith sank a 17' jumper and nailed 2 free throws. When Toliver left with four fouls, Jasmine hit a free throw and tied the game at 65 with a blazing baseline drive.

Coleman drove into Black and got the three point play as Chante wasn't quite set; she did miss the foul shot, however. Waner tied it up again with a drive, but Maryland went up by 1. Smith then went to the line with the opportunity to give Duke the lead--but she only hit 1. That seemed to energize the Terps, who scored 4 straight points. When Duke missed on three cracks at the basket and then Cheek fouled out on the next play, the Terps went up 74-68 and Duke was done. The Devils went four minutes without a score, and the Terps finally put Duke away with what turned out to be a 13-0 run. By the time Jasmine Thomas hit a jumper, it was too late.

Coleman wound up with 30 as Duke frequently lost her in whatever defense they were playing, and also did a reasonable job handling the ball when Toliver went to the bench. Toliver didn't shoot well (4-17), but she did well at the foul line. Harper and Langhorne helped completely shut down Black, which was the biggest key of the game for Maryland. Duke had to rely entirely on its backcourt for scoring, and that's just not a tenable situation for a team that prefers to go into the post first. Foul trouble really crippled Duke's frontcourt, making them hesitant on defense. Everyone seemed out of position on the boards, beaten to the spot by Maryland on more than one occasion. Duke alternately looked disinterested on the floor and then intensely focused--but that lack of consistency doomed them against a Maryland team that knows how to win in a variety of ways. The question becomes: can Duke learn from this experience and keep everyone on the same page throughout a game?


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